i am trying to develop online game based of offline version, my ideas are to implement a centralized server and let it be between the two clients who are going to receive and send the new state. but every thing still theoretical till i started to implement, i copied the project into two copies server side and client side, but still i need to tell the server i did a move on client A and to send it to client B. do somebody have Ideas how can i do this ?? or best methods ??
thanks in advance
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