I have been trying to follow the instructions for implementing Google Play Game Services into my android app, however, Google's instructions @ https://developers.google.com/android/guides/setup are unclear to me.
I added this to my build grade:
dependencies {
compile 'com.google.android.gms:play-services:9.0.2'
compile 'com.google.android.gms:play-services-games:9.0.2'
}
And this is in my main Activity
import com.google.android.gms.common.api.GoogleApiClient;
import com.google.android.gms.common.SignInButton;
public class LevelOne extends AppCompatActivity {
private static int RC_SIGN_IN = 9001;
private GoogleApiClient mGoogleApiClient;
private boolean mResolvingConnectionFailure = false;
private boolean mAutoStartSignInflow = true;
private boolean mSignInClicked = false;
@Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_level_one);
leaderBoardsButton.setOnClickListener(new View.OnClickListener() {
@Override
public void onClick(View v) {
mSignInClicked = true;
mGoogleApiClient.connect();
}
});
There is a crash when this button is clicked, I want the user to be prompted to sign in to Google Play Game Services when they click this button, what am I missing? What do I need to Implement and where do I implement it? Do i need to create a class?
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